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vLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_frames through media_io_kwargs. Attackers can set num_frames to -1 with a large inline video so VideoMediaIO.load_base64 decodes every frame, exhausting memory and crashing the API frontend.
Published
October 25, 2026
Last Modified
October 25, 2026